Today

Today was my capstone project during my time at UCF. It was a two semester long project that was entirely created by our 15 person team. Because the team’s size was so small, we all doubled up and did a lot of different things. Particularly for this project, I was the entire Production team, Quality…

Today was my capstone project during my time at UCF. It was a two semester long project that was entirely created by our 15 person team. Because the team’s size was so small, we all doubled up and did a lot of different things.

Particularly for this project, I was the entire Production team, Quality Assurance lead, and Narrative editor. I also assisted with some game mechanics design, but it was comparatively minimal and I’d rather give credit to our design and programming team.

You can play Today here.

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